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java.lang.Objectorg.scilab.forge.scirenderer.implementation.jogl.buffers.JoGLBuffersManager
public final class JoGLBuffersManager
Constructor Summary | |
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JoGLBuffersManager()
Default constructor. |
Method Summary | |
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int |
bindColorsBuffer(GL2 gl,
ElementsBuffer buffer)
Bind the given buffer as color buffer. |
int |
bindIndicesBuffer(GL2 gl,
IndicesBuffer buffer)
Bind the given buffer as indices buffer. |
int |
bindNormalsBuffer(GL2 gl,
ElementsBuffer buffer)
Bind the given buffer as normal buffer. |
int |
bindTextureCoordinatesBuffer(GL2 gl,
ElementsBuffer buffer)
Bind the given buffer as texture coordinate buffer. |
int |
bindVertexBuffer(GL2 gl,
ElementsBuffer buffer)
Bind the given buffer as vertex buffer. |
ElementsBuffer |
createElementsBuffer()
Create an elements buffer. |
IndicesBuffer |
createIndicesBuffer()
Create an indices buffer. |
void |
dispose(java.util.Collection<? extends DataBuffer> buffers)
Release all resources used by the given buffers. |
void |
dispose(DataBuffer buffer)
Release all resources used by the given buffer. |
void |
glReload()
Called when previous OpenGl context is gone. |
void |
glSynchronize(GL2 gl)
Called before rendering for synchronisation. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public JoGLBuffersManager()
Method Detail |
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public ElementsBuffer createElementsBuffer()
BuffersManager
createElementsBuffer
in interface BuffersManager
public IndicesBuffer createIndicesBuffer()
BuffersManager
createIndicesBuffer
in interface BuffersManager
public void dispose(DataBuffer buffer)
BuffersManager
dispose
in interface BuffersManager
buffer
- the given buffer.public void dispose(java.util.Collection<? extends DataBuffer> buffers)
BuffersManager
dispose
in interface BuffersManager
buffers
- the given buffers.public void glReload()
public void glSynchronize(GL2 gl)
gl
- the OpenGl context.public int bindVertexBuffer(GL2 gl, ElementsBuffer buffer)
gl
- the OpenGl context where the buffer is bind.buffer
- the buffer to bind.
public int bindNormalsBuffer(GL2 gl, ElementsBuffer buffer)
gl
- the OpenGl context where the buffer is bind.buffer
- the buffer to bind.
public int bindTextureCoordinatesBuffer(GL2 gl, ElementsBuffer buffer)
gl
- the OpenGl context where the buffer is bind.buffer
- the buffer to bind.
public int bindColorsBuffer(GL2 gl, ElementsBuffer buffer)
gl
- the OpenGl context where the buffer is bind.buffer
- the buffer to bind.
public int bindIndicesBuffer(GL2 gl, IndicesBuffer buffer)
gl
- the OpenGl context where the buffer is bind.buffer
- the buffer to bind.
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